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Galaxy 96
Design Elements
Added by Daniel Tonks | 2007
Based on a three by three grid, the goal in Galaxy 96 is to get from a single planet surrounded by a swarm of black holes to the reverse: one black hole surrounded by a ring of planets. Each time you click on a planet it, along with the adjacent spaces on the top, bottom, left and right swap their states. Planets change into black holes, and black holes into planets. If you destroy all of your planets you lose, so choose carefully!

This XCF encompasses over 3,300 buttons, 2,800 panels, 500 pages and 8 devices.

Please read the README.TXT file for crucial information on how to correctly install this game (otherwise it won't work).

Download attachments:
May 14, 2007
2.33mb, 182 downloads
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